motion design & cinematic showreels:

motion systems, compositing, and storytelling at scale.

A curated selection of work I direct, design, and animate across games, film, and commercial motion design.

 

From real-time cinematics and VFX to scalable motion systems for brands and products, these reels highlight both hands-on execution and creative leadership.

Game Art Direction & Cinematics

I create and lead cinematic game visuals across real-time and offline pipelines, from early concept and visual direction through to final in-engine sequences.

This work focuses on world-building, atmosphere, camera language, and storytelling for games and interactive experiences, often developed in Unreal Engine.

 

Roles include:
Creative Direction, Art Direction, Motion Design, Cinematics, Real-Time Pipelines (UE5)

2D and 3D Motion Design

Motion design across entertainment, product, and brand communication, combining design, animation, and technical execution to communicate ideas with clarity and impact.

This reel includes 2D explainers, 3D product visuals, abstract motion, and campaign-led work created for launches, digital platforms, and branded content.

 

Focus areas:
Motion Systems, 3D Animation, Product Visualisation, Brand Motion, Social & Campaign Content

Corporate Infographics & Videography

Clear, structured motion design for enterprise, SaaS, finance, and internal communications.

This work focuses on explaining complex ideas through animation, data visualisation, and cinematic presentation, balancing clarity, pacing, and brand consistency at scale.

 

Deliverables include:
Explainer Videos, Data Visualisation, Internal Communications, Executive & Investor Content

Technical Approach.

My work is built on a production-ready pipeline that combines creative direction with strong technical foundations.

I regularly work across:

  • After Effects & Premiere Pro

  • Unreal Engine, Houdini, Cinema 4D, and Redshift

  • Compositing, colour, motion systems, and reusable templates

  • AI-assisted workflows for iteration, previs, and prototyping

 

This allows me to integrate quickly into teams, deliver consistently at scale, and maintain high visual standards under tight deadlines.

Let’s collaborate.

Looking for a senior motion designer who can integrate quickly, lead visually, and deliver production-ready work?

I’m available for freelance, contract, and consultancy roles.

Bookings are open. Get in touch for availability.