I direct pixels, people, and projects.
senior Motion Designer, Technical Artist & Creative Director.
More about me below!
valentino laz.
london based.
Hi, I’m Valentino Laz — a multidisciplinary creative based in London with 15+ years of experience across motion design, animation, and creative direction.
I’ve led art teams in gaming, VFX, and broadcast, most recently as Creative & Art Director at Spaceminers, where I helped build a sci-fi game IP in Unreal Engine 5 and led a team of 11 artists and developers.
My background includes work in TV, film, gaming, and branded content across the UK, Europe, and the US. I work at the intersection of design, technology, and storytelling, delivering scalable visual systems and cinematic experiences.
I’m experienced in delivering high-volume, high-quality creative output within fast-moving product and platform teams.
I
expertise.
My Expertise in 3D Animation, Motion Graphics Design, and more
Expertise
Creative & Art Direction
2D & 3D Motion Design
Cinematic Editing & VFX Integration
Character, Environment, and Asset Design
Storyboarding & Narrative Development
Pitch Decks & Fundraising Support
software tools.
Production-ready pipelines across real-time, offline, and AI-assisted workflows.
Adobe Suite, After Effects, Premiere, Photoshop, Audition, Unreal Engine, Houdini, Cinema 4D, Maya, ZBrush, Redshift, Substance, , Da Vinci, Notion, Jira, Perforce, Trello.
3D software.
2D software.
project management tools.
a.i tools.
I
Let's Collaborate!
I’ve worked with brands like Coca-Cola, Warner Bros, Adobe, Vodafone, and Activision, and contributed VFX to Beautiful Evening, Beautiful Day (nominated for Best Foreign Language Film – Croatia).
Looking for a senior motion designer, technical artist, or creative director who can integrate quickly and deliver at scale?