motion design & cinematic showreels:
motion systems, compositing, and storytelling at scale.
A curated selection of work I direct, design, and animate – spanning games, film, and commercial motion design.
From cinematic real-time environments and VFX to scalable motion systems for brands and products, this reel highlights both hands-on execution and creative leadership.
Game Art Direction & Cinematics
I lead and deliver cinematic game visuals across real-time and offline pipelines – from early concept and visual direction through to final in-engine sequences.
This work focuses on world-building, atmosphere, camera language, and storytelling for games and interactive experiences, often developed inside Unreal Engine.
Roles include:
Creative Direction, Art Direction, Motion Design, Cinematics, Real-Time Pipelines (UE5)
2D and 3D Motion Design
Motion design work across entertainment, product, and branding – combining design, animation, and emerging workflows to communicate ideas with clarity and impact.
This reel includes 2D explainers, 3D product visuals, abstract motion, and experimental pieces created for marketing, launches, and digital platforms.
Focus areas:
Motion Systems, 3D Animation, Product Visualisation, Brand Motion, Social & Campaign Content
Corporate Infographics & Videography
Clear, structured motion design for enterprise, SaaS, finance, and internal communications.
This work centres on explaining complex ideas through animation, data visualisation, and cinematic presentation – balancing clarity, pacing, and brand consistency at scale.
Deliverables include:
Explainer Videos, Data Visualisation, Internal Comms, Executive & Investor Content
Technical Approach.
My work is built on a production-ready pipeline combining creative direction with strong technical foundations.
I regularly work across:
After Effects & Premiere Pro
Unreal Engine, Houdini, Cinema 4D, Redshift
Compositing, colour, motion systems, and reusable templates
AI-assisted workflows for iteration, previs, and prototyping
This allows me to integrate quickly into teams, deliver consistently at scale, and maintain high visual standards under tight deadlines.
Let’s collaborate.
Looking for a senior motion designer, creative lead, or technical artist who can integrate fast, lead visually, and deliver production-ready work?
I’m available for freelance, contract, and consultancy roles.
Bookings open — get in touch for availability.