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showreels.

Three focused reels across game cinematics, motion design, and enterprise communication — each built to show craft, pipeline, and storytelling at scale.

01

Game Art Direction & Cinematics

I create and lead cinematic game visuals across real-time and offline pipelines, from early concept and visual direction through to final in-engine sequences.

This work focuses on world-building, atmosphere, camera language, and storytelling for games and interactive experiences, often developed in Unreal Engine.

Roles include:

  • Creative Direction
  • Art Direction
  • Motion Design
  • Cinematics
  • Real-Time Pipelines (UE5)

Valentino Laz — Game Art Direction, Cinematics and World-building

02

2D and 3D Motion Design

Motion design across entertainment, product, and brand communication — combining design, animation, and technical execution to communicate ideas with clarity and impact.

This reel includes 2D explainers, 3D product visuals, abstract motion, and campaign-led work created for launches, digital platforms, and branded content.

Focus areas:

  • Motion Systems
  • 3D Animation
  • Product Visualisation
  • Brand Motion
  • Social & Campaign Content

Motion Design Showreel 2021

03

Corporate Infographics & Videography

Clear, structured motion design for enterprise, SaaS, finance, and internal communications.

This work focuses on explaining complex ideas through animation, data visualisation, and cinematic presentation, balancing clarity, pacing, and brand consistency at scale.

Deliverables include:

  • Explainer Videos
  • Data Visualisation
  • Internal Communications
  • Executive & Investor Content

Corporate Infographics & Videography Showreel 2019

archive.

Earlier showreels preserved on YouTube — a look back at earlier cuts.