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Game · Cinematic · UE5

game cinematic motion design.

UE5 cinematics, art direction, and real-time visual storytelling.

I deliver game cinematic motion design for studios and IP owners — combining cinematic editing, 3D animation, and Unreal Engine 5 pipelines to create trailers, in-game sequences, and world-building content.

cinematic craft for games.

Game cinematics demand strong composition, pacing, and world consistency. As Creative & Art Director on Spaceminers, I led UE5 cinematic production, storyboarding, concept direction, and team delivery for a sci-fi game IP.

I bridge art direction and hands-on motion design — so cinematic goals translate into efficient production.

  • UE5 cinematic sequences and trailers
  • Storyboarding and shot planning
  • Concept art direction and world-building
  • Motion design and VFX polish
  • Pipeline support for real-time teams

what clients say.

A recommendation relevant to this type of work.

As Creative Director of Spaceminers, Valentino demonstrated an ability to lead and inspire creative contractors. He adeptly navigated project management — sourcing talent and overseeing creative aspects across game development, website design, and marketing materials.

Managed Valentino directlyJames BennettCEO, Stable Mint

Valentino is a creative powerhouse — well rounded, professional, with a passion for design that shines in both creative and leadership roles.

Worked on the same teamLucian ShawUE5 Developer & Consultant